AHallo all have a nice day!
Today I will tell you about the Mfun project, which positions itself as the largest ecosystem for gamers in Southeast Asia - Mfun. Currently, the gaming industry is at the peak of popularity than ever before. For gamers there are opportunities not only to play for fun with friends, but also there is a way to make money. Since there are many intermediaries in the chain from the game creator to all users, the last payment continues to decline, which can not be fun. The economy becomes less efficient and unbalanced.
At the same time, the growing game market in Southeast Asia continues its rapid growth trajectory. The PC and online game revenue in Asia will reach the target. Organizations exceed $ 2.2 billion by 2017, and are expected by 2021 to reach 4 billion. It is expected that the number of online and mobile players in the PC area will increase to 400 in the year 2021. millions! For game developers looking to expand their presence in the region due to the high level of interaction between local players - now is the right time!
Rewards or rewards are the provision of money, goods, services etc. done without any backward compensation as happens in trade, although it may be possible for the gift giver to expect a reciprocity or in the form of a good name or prestige or power. In human relationships, gift exchange acts play a role in improving social closeness. A reward or reward is a payment or reward often offered by a group as an incentive for the accomplishment of a task by someone who is not normally associated with the group, the most often issued reward for something that is embedded as a task and successful to work on. They are usually in the form of money or points if playing in game with this prize the definition can be withdrawn at any time by whoever issued them by the recipient of the gift or reward.
Indonesia's vast population of 260 million accounts for forty percent of Southeast Asia's population. Although Indonesia still has the lowest Internet market penetration rate in Southeast Asia demonstrates the potential for future growth.
Mfun aims to be the largest ecosystem award in Southeast Asia starting with the game industry in Indonesia. According to Newzoo, Indonesia is the largest gaming market in Southeast Asia with 43.7 million gamers spending a total of US $ 880 million a year.It is also the fastest growing market for games in Southeast Asia
Mfun is a blockchain gift platform designed to capture more value in the digital ecosystem and redistribute value to content providers and users.
Mfun wants to complete three major inefficiencies in the digital economy ie
- Users are not appreciated for the time they spend on apps
- Content providers can not monetize their advertising spend
- Lack of transparency or trust
By redesigning the flow of transactions within the ecosystem, Mfun will create efficiencies by passing through intermediaries and redistributing value that creates incentives for gamers, developers and publishers to encourage closer collaboration.
How the Mfun program works for users
- Play and be appreciatedThe longer you play, the more your Mfun tokens will be rewarded. Gamers can now monetize the time spent on gaming. They can even choose whether to perform additional tasks to get rewards.
- No personal dataUnlike other reward systems that require you to submit personal information such as identification numbers, credit cards and bank account numbers, Mfun is built on blockchain technology and will only ask for your phone number for verification. This means there is no possibility of misuse of personal data.
- No third partiesGame developers and publishers can now cut out intermediaries to more effectively get new players. They can channel their current ad spend into gamers who reward directly with Mfun tokens. In this way, gamers are more motivated to play more or try new games.
In subsequent development the company creates a cryptocurrency that Mfun Tokens will be created to allow transactions in the Mfun Token Ecosystem. The token token is a compatible token ERC-20 distributed on the Ethereum blockchain based on the intelligent ERC-20 contract. Mfun is intended for use in the Mfun blockchain platform for conduct transactions in the Mfun Ecosystem.
Goals of Mfun:
As is known, blockade technology is increasingly being introduced into our world, gradually penetrating into every single industry, and he could not help but touch the game industry. So the Mfun platform, headquartered in Singapore, through a blockbuster, aims to build the necessary ecosystem for gamers and game developers to create a stronger and fair gaming community by developing a "Play and Promote" strategy aimed at promoting the local gaming industry in the south to the east of Asia, to help local players.
• For players to provide an opportunity to earn Mfun tokens by playing their favorite games.
• The more users spend time playing, the more they earn. Give the opportunity to perform additional tasks, such as viewing advertising, for which they will receive a bonus. Mfun tokens will be used for purchases of other games on the Mfun platform, as well as for conversion to other crypto-currencies.
• Game developers can reward gamers only for the time spent on the game itself, directly without intermediaries, who take away the bulk of the budget, which gives a big incentive for players to make more money.
• For local gaming providers, there is an incentive for prosperity. Because of the great competition with foreign gaming providers, local players try to balance between advertising and game development. Now gamers can purchase a game from a local provider for earned Mfun tokens, which will facilitate cooperation between players and game developers. Such cooperation contributes to the achievement of the basic principle of the game - to have fun and have fun.
Token Mfun:
The Mfun token is a marker of the ERC-20 standard based on Ethereum for transactions within the Mfun network. Gamers can purchase Mfun tokens on the exchange or use earned tokens when using the platform, to purchase items in applications on the Mfun platform. For every 1 token spent by the player, 95% will be used to pay developers, and the remaining 5% will go to the transaction in the Mfun network. This means that for every transaction that occurs on the platform, 95% will be used directly to reward the game developer, and 5% of the administrative fee will be used by Mfun.
You can also receive tokens by participating in promotions of game developers on the platform, viewing commercials and performing various tasks. The choice is always for the gamer to watch the advertisement or not.
Also on the platform is a voting system, in which developers can download new games and run the voting itself. Games with the most votes will be rewarded.
Mfun SDK Modules
The Mfun SDK includes the following modules:
• Account module. Manages user account information, including phone number, purse address, and public key information.
• The Mfun Mining module uses the POS (Proof of Stake) algorithm, so this module will report on the current POS events and allows the user to receive a reward.
• Security module The user can request information from the old device and erase old device data, which reduces the risk of data transmission in the event of loss or theft of the phone.
Procedures for distribution of ICO tokens
• Only 344,000,000 (43%) of all 800,000,000 tokens are allotted for sale.
• The price of one token is 0.1 $
• Software - 5,000,000 USD
• Hardcase project - 25,000,000 USD
• Deposit: BTC, ETH, and USD. BTC / Mfun Course, ETH
• Personal Sale - from May to July; Pre Sale - from August to September; Main Sale:
October- Mfun will be issued 1 week before the commencement of ICO.
We can draw conclusions on this project:
From a user point of view, it can be said that due to a team of experienced project managers who occupy a high position in the gaming industry, the Mfun project will occupy one of the leading positions among competitors in this field. Thanks to the great advantages for game developers and players, this project will be widespread and growing rapidly in the Southeast Asian market.
Teams assigned to the Mfun project:
INFORMASI LEBIH LENGKAP KUNJUNGI SITUS RESMI:
Author (Beat Putih) ; https://bitcointalk.org/index.php?action=profile;u=1953434
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